Friday, March 6, 2015

Overthinking a computer game

I play computer games with friends. We tend to go for co-operative experiences, and they're usually shooters. Currently, my friends' main game is Payday 2, which is morally reprehensible in that the players are acting as criminals, cavalierly murdering armies of police, security guards, and occasionally people who just happened to get in the way. However, we have a hypothesis, thanks to my friends Chad and Chuck, as to why it's all OK: clones. Cloning explains everything.